Forge Initiate's Reference
Item Progression Path
Common
A plain, unenchanted item. No rarity tag. Every build starts here.
Rare
1–3 enchants
RARE
Your first enchants land. The foundation every build is built on.
Orb of Subtle Power
Up to 3 random enchants on a common item
Epic
+2–4 enchants
EPIC
More enchant slots open up. The item starts to feel like yours. Requires a RARE item.
Orb of Humming Power
Adds further enchants on top of a Rare item
OR
Specialised
Signature enchant
EPIC
An alternative path to EPIC — not a separate rarity. Use a Specialised Orb directly on a RARE item to lock in one guaranteed custom enchant. The plugin still stamps the item EPIC. Fewer enchant slots than the Humming Power route, but your signature CE lands sooner.
Any Specialised Orb
Lightning, Haste, Lifesteal, Soulbound, Mirror and more — plus up to 2 random enchants on top
+ OPTIONAL
Addition
+1 enchant
ADDED
One extra enchant on top of your EPIC item. One use per item — Orb of Blessing resets the lock.
Orb of Addition
Adds exactly one random enchant. Stamps ADDED — one use per item.
Orb of the Forge
COPIED
Creates an exact copy of your item. The copy is stamped COPIED and cannot be re-forged. The original is untouched — you can forge it again and again.
Modifier Orbs
Blessing
EPIC
A full reroll of your item without sacrificing it. Strips all non-transcended enchants and adds 3–5 fresh ones. Clears the one-use Addition lock so you can run Orb of Addition again.
Orb of Blessing
Rerolls non-transcended enchants — 60% chance of 3, 30% chance of 4, 10% chance of 5 new enchants. Transcended enchants survive.
Transcendence
TRANSCENDED
One random enchant becomes permanent — immune to every other orb in the game. Requires Epic with 4+ enchants. One use per item. 1 in 1,000 chance to transcend two enchants.
Orb of Transcendence
Stamps one enchant as ∞ EnchantName Level — untouchable forever. One use per item.
Rule
Transcended enchants survive Entropy, Chaos, Regret, Absolution, and Blessing. Entropy preserves the one-use lock — you cannot transcend again after wiping. Requires EPIC with 4+ enchants.
Corruption
CORRUPTED
Seals the item with CORRUPTED permanently. Works on common items too — the outcome is always unpredictable.
Orb of Corruption
5% Surge — levels surge upward, bonus enchants added
15% Chaos — max one, decrease one, reroll all
20% Ascension — rarity leap or free transcendence
20% Drain/Purge — weakens or destroys one enchant
10% Transmute — item changes class, incompatibles rerolled
30% Nothing — sealed with no benefit
??? Jackpot — the forge remembers you
Note
On a common item, Surge bootstraps to RARE and Ascension to RARE or EPIC. Chaos and Drain fizzle with nothing to work on.